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Perceiving the Direction of Play

By Kobayashi Satoru 9 dan

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Title Perceiving the Direction of Play
Author Kobayashi Satoru 9 dan
Translator Robert J Terry
Publisher Hinoki Press
Code h03
Date Jun-07
ISBN 978-0-9788874-2-1
Pages 224
Dimensions 8 5/8. x 5 5/16. - 210mm x 135mm
Series Info Heart of Go Discovery Series
Game records h03-g03-pp34.sgf
Sample pages h03.pdf

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Determining the direction of play is a critical component of the game of go. If one does not understand the key factors that affect the upcoming flow of play one can easily flounder in the variations that develop. It can turn into a nightmare for beginners and experts alike.

Kobayashi Satoru 9 dan is a former Kisei titleholder and an acknowledged master of positional play. He presents situations for the reader to analyze and hten breaks down the relevent components to explain matters in an easily understood manner.

All of the positions are taken from actual games. In Chapter 1 he uses those of the earliest Japanese masters to illustrate the fundamentals of finding the direction of play while offering a fascinating account of the evolution of the art and how those players in the 16th century groped to come up with lucid thoeries about it. In subsequent chapters Kobayashi 9 dan uses his own games as examples ofor Problem Positions to examine the direction of play in joseki, the fuseki (opening) and in fighting.

In the present work, I have focused on the "direction of play of the stones." Particularly in the opening, that is the starting point for coming up with ideas for determining the direction of play for the stones. I have taken positions from actual games that I have played, and reflecting fully on what happened, have analyzed them here. While understanding that there are many parts where fundamental principles are not thoroughly worked out, the theme of this book is cultivating perception through actual examples. - from the text

Contents show/hide

  Forward 9
 
Chapter 1 Thinking About the Direction of Play of the Stones 10
  The Future of Potential Moves 11
  Towards a Wide Place 12
  The Direction of Joseki 14
  The Direction in the Fuseki 16
  The Direction of Fighting 18
  Before Fuseki Thoery Was Developed 20
Game 1 Sansa - Rigen (Black) 20
Game 2 Sansa - Rigen (Black) 27
Game 3 Sansa - Rigen (Black) 34
 
Chapter 2 The Direction of Joseki 40
Problem 1 Which Empty Corner 41
Problem 2 Giving Up on a Territroial Framework 45
Problem 3 A Corner Enclosure From a Star Point 49
Problem 4 The Placement of an Attack on the Corner/td> 53
Problem 5 A Big Point or an Urgent Point 57
Problem 6 Whole Board Balance 61
Problem 7 Holding a Territorial Framework in Check 65
Problem 8 Dodging the Beck and Call 69
Problem 9 A Lull in Joseki 73
Problem 10 The Direction of an Attachment 77
Problem 11 Within the Opponent's Sphere 81
Problem 12 The Motivation to Play a Variation 85
Problem 13 Being Only Fearful 89
Problem 14 Counterattacking Against the Beck and Call 93
Problem 15 After Joseki 97
 
Chapter 3 The Direction of Fuseki (the Opening) 102
Problem 1 Where Territorial Frameworks Meet 103
Problem 2 A Fight for the Initiative 107
Problem 3 Opposing Territorial Frameworks 111
Problem 4 A One Sided Territorial Frameworks/td> 115
Problem 5 Three Big Points 119
Problem 6 Unfocused Direction 123
Problem 7 Territorial Frameworks Above and Below 127
Problem 8 A Reinforcement for the Future 131
Problem 9 Making Effetive Use of Thickness 135
Problem 10 Judging Strength and Weakness 139
Problem 11 Direction and Place 143
Problem 12 Depending on the Strength and Weakness of Stones 147
Problem 13 Consciousness of Thickness 151
Problem 14 The Number of Stones 155
Problem 15 The Balance of Territory 159
 
Chapter 4 The Direction of Joseki 164
Problem 1 Which Side to Reinforce 165
Problem 2 The Attack and Defence of Forcing Moves 169
Problem 3 TErritory or Fight? 173
Problem 4 Dodging the Beck and Call/td> 177
Problem 5 Attack or Defence 181
Problem 6 A Single Stone's Course of Action 185
Problem 7 Forcing Moves and Counterattacks 189
Problem 8 A Momentary Opportunity 193
Problem 9 The Course to Lay Out an Attack 197
Problem 10 REinforcing for an Attack 201
Problem 11 Before Defending 205
Problem 12 The Move Order for Counterattacking 209
Problem 13 Fuseki Moves or Fighting Moves 213
Problem 14 Neutralizing or Laying Waste? 217
Problem 15 The Relationship Between Two Sides 221


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