ABC's of Attack and Defence, The
By Michael Redmond 9d
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Details show/hide
| Title | ABC's of Attack and Defence, The |
|---|---|
| Author | Michael Redmond 9d |
| Translator | Steven Bretherick |
| Publisher | Slate & Shell |
| Code | ssmr001 |
| Date | 2001 |
| ISBN | 1-932001-00-X |
| Pages | 218 |
| Dimensions | 8 1/2. x 5 1/2. - 217mm x 140mm |
| Sample pages | ssmr001.pdf |
| Publisher's URL | http://www.slateandshell.com/ssmr001.html |
Blurb show/hide
This is the first book to be published by Michael Redmond 9 Dan, the pre-eminent American professional Go player. It is based on an award winning TV series Redmond presented on Japanese national television and was first published in Japanese in 2001. The books is characterized by the clarity, lucidity and thoroughness Redmond is known for, and emphasizes the importance of understanding principles rather than merely memorizing sequences.
Redmond focuses on the positions that arise when attacking and defending a stone on the 4-4 point. Much of the book examines this situation in handicap games, and special consideration is given to the various possible double approach moves by White and how Black should respond to each of them.
Redmond aims at a broad audience, laying down the fundamental principles of sound play and showing how these apply in a thorough and detailed way. As a result the book will be especially valuable to relatively weaker players, who will learn the proper foundations for successful strategy, and it will also be very helpful to stronger players, who will fill the gaps in their understanding.
Contents show/hide
| Glossary of Japanese Go Terms | ...iv | |
| Introduction | ...1 | |
| Chapter 1: To start an attack, first cut | ...3 | |
| How to think about attacking - 1 | ...4 | |
| How to think about attacking - 2 | ...15 | |
| Fighting in the center | ...27 | |
| Sealing the opponent in | ...36 | |
| Avoiding being sealed in | ...43 | |
| Chapter 2: Handling the double approach | ...53 | |
| Handling the double approach | ...54 | |
| First poke your head out | ...62 | |
| Sealing in and taking the initiative | ...70 | |
| Chapter 3: Using pincers to fight | ...81 | |
| An enterprising pincer | ...82 | |
| Aiming for the weak points | ...95 | |
| Speed is important | ...107 | |
| Looking at the whole board | ...117 | |
| The power of the cap | ...127 | |
| First, seal in | ...135 | |
| Seal in, then build a moyo - 1 | ...143 | |
| Seal in, then build a moyo - 2 | ...152 | |
| Chapter 4: Miai (points of equal value) and exchanges | ...161 | |
| The correct direction to block | ...162 | |
| Learning approach moves | ...170 | |
| Playing against a 3-4 point play | ...178 | |
| Let your opponent surround territory | ...186 | |
| Cutting and being cut | ...195 | |
| Finding Miai | ...202 | |
| Responding to 4-5 and 3-5 plays: It's easy! | ...211 | |
Reviews show/hide
Review by Michael Turk (AGA) show/hide 21/04/2003
| Review Author | Michael Turk (AGA) | Reviewer Strength | 10k |
This book features an all-too-rare combination, an author who not only a strong player but a good teacher, too. Based on four principles - two of attack and two of defense, "ABCs" is designed for weaker middle-level kyu players. Chapter 1 illustrates four basic principles of attack and defense in relation to the sanrensei (three star points in a row) formation. Chapter 2 applies these principles to handling the two-sided two-space-high and the two-space- high and knight's move double approaches. The basic principles are clearly reinforced and some supplementary principles are also expounded. Chapter 3 demonstrates the movement of the stones in accordance with the four basic principles when black uses a pincer within 4-stone handicap games, again reinforcing the basic principles. It also briefly looks at building a moyo. The final chapter looks at 3-stone handicap games and illustrates the use of miai. And, again, the basic principles are reinforced with examples of fighting. One of the skills that I lack at my level is the ability to fight effectively or consistently, particularly against stronger players in a handicap game. This book is a sort of fighting primer. It contains examples from illustrative games and various joseki and tesuji for attack and defense. The emphasis is on understanding rather than memorization. I am looking forward to surprising my regular opponents in the Sydney Go Club and on kgs with an improved ability to fight in the next few months as the result of applying the principles contained within this book.
Review by Tamsin Jones show/hide
| Review Author | Tamsin Jones | Reviewer Strength | BGA 1 kyu |
| Author's Email | xenafan@btinternet.com |
Handicap go is extremely valuable because it emphasises the fundamentals. Here, Michael Redmond uses typical handicap sequences to illustrate the essentials of fighting-the ABCs of attack and defence. These are sealing the opponent in and disconnecting his stones, getting out into the open and connecting one's own stones, respectively. He shows you how these basics apply in different circumstances, such as double approaches, aiming at weak points, and moyo building. He also includes chapters on setting up miai points in the opening and on countering plays on the 5-3 and 5-4 points (these chapters are short but very welcome since they show alternatives to the usual joseki in which one invades the corner but ends up getting shut in).
Redmond's style is thorough but economical: he shows you how to play simply but correctly, without unnecessary adventures. Although he takes his examples from handicap games, everything he says can and should be applied to even games. What makes this a great book is that he articulates the simplest and most fundamental concepts in the clearest imaginable way: he has a way of making the things you "kind of know sort of vaguely" come into sharp focus. For example, I had been trying to make my play more "multi-purpose" for a while but with indifferent results. Then, I read this book and found myself making multi-purpose moves naturally, since Redmond's ABCs of attack and defence had shown me what I ought to be aiming at.
I'd recommend this book to anybody who wants to improve their fighting skills, not because it teaches you tesuji or clever techniques, but because it shows you how to apply them.
