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Scientific Introduction to Go, A

By Yang Yu-Chia

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Title Scientific Introduction to Go, A
Author Yang Yu-Chia
Publisher Yutopian Enterprises
Codes y34, PAY34
Date
ISBN 1-889554-91-X
Pages 288
Dimensions 7 1/2. x 10 1/4. - 260mm x 190mm
Publisher's URL https://www.yutopian.com/yutop/cat?product=PAY34

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IDEA OF THE BOOK

It is often difficult for beginners to learn go, because most teachers emphasize on teaching the development of local situations and fail to convey the more profound theory and concepts of the global game.

This books tries to break through the tradition systems of teaching go, which emphasizes experience alone.

The language and illustrations used in this book can easily be comprehended by kids, so that everyone can understand these profound global concepts. It is our goal that through this book everyone can learn to understand and enjoy the game of go!>/p>

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Review by David Carlton show/hide

Review Author David Carlton Reviewer Strength 1 kyu
Author's Email carlton@bactrian.org website http://www.bactrian.org/~carlton/

This book wasn't at all what I expected. I'm kind of tired of introductory books, and I expected to be bored by reading yet another one. From the word "Scientific", I expected a humorless, driven book with an axe to grind. (I love science; I don't like people who misuse the term "scientific" in a polemical fashion.) And, from the rest of the title, I expected, well, an introduction to go.

None of these is true. Instead, it's a strangely charming book. It wanders all over the place. It has these crude little pictures that I really love. It has nice historical interludes and interludes on famous go players (lots of Go Seigen ones in the first half of the book, Lee Changho ones in the second half of the book). It has these weird little intellectual puzzles that happen to involve a go board and stones.

And, while there is lots of go content, it isn't really an introduction to the game. It doesn't ever lay out the rules. It presents the concepts in a somewhat peculiar order. (And, while I'm carping, it could have used some more editing.)

I don't really know who would be the target audience for the book. It might work as an introduction if you also had a more experienced player to show you the basics. It might work as a second book to read after another introductory book. Honestly, it might have a hard time finding a niche at all. But it certainly has its nice points, and I'm glad that it exists.



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